﻿namespace KuiHuaBaoDian.Services.Battle.Entity {

    /// <summary>
    /// 战斗状态播放速度获取器
    /// </summary>
    public interface IBattleEntityStateSpeedGetter {

        /// <summary>
        /// 取得速度值
        /// </summary>
        /// <param name="state">状态</param>
        float GetValue(BattleEntityState state);
    }
}
